Game physics engine development / Ian Millington
Material type:
TextSeries: The Morgan Kaufmann series in interactive 3D technologyPublication details: San Francisco, CA : Morgan Kaufmann Publishers, 2007.ISBN: - 9780123694713
- QA76.76.C672 .M544 2007
| Item type | Current library | Collection | Shelving location | Call number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|
Books
|
Dato Maznah Library & Information Services | Open Collection | QA Mathematics | QA76.76.C672.M544 2007 (Browse shelf(Opens below)) | Checked out | 04/03/2026 | 1002511 |
Browsing Dato Maznah Library & Information Services shelves,Shelving location: QA Mathematics,Collection: Open Collection Close shelf browser (Hides shelf browser)
| No cover image available | ||||||||
| QA76.758 .T87 1997 Software engineering project management / | QA76. 76. A65 M55 1999 Informix basics / | QA76.76.C672.A32 2007 Fundamentals of game design / | QA76.76.C672.M544 2007 Game physics engine development / | QA76.76 .D47 A355 2023 Agile Software Development : Trends, Challenges and Applications / | QA76.76 .D47 C63 2023 The Project Manager's Guide to Mastering Agile : Principles and Practices for an adaptive Approach / | QA76.76.D47 H86 1997 Managing technical people : innovation, teamwork, and the software process / |
There are no comments on this title.
Log in to your account to post a comment.